Ink Game ESP Script
-- LUA Paste | Ink Game ESP Script
-- https://luapaste.com/ink-game/esp-script/
-- Loads ESP: highlights players, safe tiles and round objectives.
loadstring(game:HttpGet("https://luapaste.com/raw/ink-game/esp-script.lua"))()
This Ink Game ESP script reads the round for you — it highlights players, the safe tiles and the round's objective through the walls, so you always know exactly where to go to survive. Hit Copy Script, or use our free executor if you don't have one yet.
What this script does
Player ESP
Boxes every other player in the round.
Safe Tiles
Marks the safe panels on the Glass Bridge.
Objective Marker
Shows the round's goal — finish line or target.
Distance Text
Shows how far the objective is from you.
Through Walls
Reads the layout before you even move.
Quick Toggle
Bind ESP to a key to flip it on and off.
Knowing the safe route before you step turns guesswork rounds into a sure thing.
Run it with the glass bridge solver for that round, and god mode for when you misstep anyway.
How to use the ESP script
- Copy the script using the button above.
- Open your Roblox executor and join Ink Game. No executor? Tap Get Free Executor.
- Paste the script into the executor's editor box.
- Press Execute. Toggle the ESP layers you want in the menu.
Using ESP in Ink Game
Many of the rounds in Ink Game come down to knowing where the safe path is before you commit — the Glass Bridge especially. ESP gives you that knowledge: it highlights players, the safe tiles and the round objective through the walls, with distance text so you can read the layout before you move.
It pairs naturally with the glass bridge solver for that round and god mode as a backup, turning rounds that eliminate most players into ones you walk through.